; Critical — Capacity drawn Bulk L; Special explode (2d10 So; deafened 1d4 minutes; 20 ft. Grenades are thrown weapons that detonate in an explosive radius when they reach the target. Additionally, any time a mechanic takes a 10-minute rest and spends a Resolve Point to recover their Stamina Points, they can also choose to repair their drone as part of that same time period. While still recovering from that ailment, he was diagnosed with cancer. How do the. Holo Grenade, Mk 3 (Hybrid) Source Starfinder Armory pg. With a gunner's harness accessory you could even full attack at only a -2 DC penalty on both effects, and you could mix them up, trying to both entangle and blind on the same round for a total cost of 890 credits. (Active. This allows you to utilize Mk1 grenades in a weapon with much higher weapon lvl DCs. A critical hit means that you roll your damage twice (adding to each roll all your usual bonuses, including any additional damage from special abilities) and then add the rolls together. Integrated or powered armor mounted weapons can be linked. 178 Level 1; Price 35 Hands 1; Proficiency Grenade Damage 1d6 P; Range 20 ft. Larger trees and wooden objects take full damage but typically are. NI Ls can be fitted with any sort of grenade as ammunition. Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber A frag grenade is a completely different explosive device compared to a shaped charge used for blasting concrete. Ranged versions use a low-power laser to direct these weapons’ electrical arcs. Craft DC 28; Cost 4,000 gp; Craft Technological Arms and Armor. A. Each character who inhales smoke must succeed at a Fortitude. Technology is everywhere in Starfinder, and includes any number of devices useful to adventurers, such as those presented on Table 7–26: Technological Items. Furious Bowcaster Chewbacca roars and overcharges his bowcaster, enabling him to fire fully charged shots with no charge time. Thasphalt Grenade, II Source Drift Crisis pg. If your attack roll is a natural 20 and your attack total is equal to or greater than your target’s AC, your attack is a critical hit. You know how to get the full damage out of a weapon type your class doesn’t normally use. Shock Grenade A shock grenade releases a pulse of electrical energy on impact. 39. Level: 4 Price: 675 Range: 20 ft. 179 Level 14; Price 9,400 Hands 1; Proficiency Grenade Damage. Hocking grenades: frags 1 and 2 are safe (as safe as a. Apply any other attack modifiers, such as a penalty for range (pg 245). Starfinder by Roll20. , 2d6 P, DC 14]) or incendiary grenade I +11 (explode [5 ft. Advancing: 6: When you defeat a foe, a weapon with the advancing fusion draws you further into the fray. Grenade saving throws. As explosives cost the same amount and deal the same damage as an equivalent grenade, is there any argument for, say, buying a whole bunch of explosives instead of grenades, arming them with a detonator, and hiding them in strategic places around an area you expect to have to fight in at some point?Welcome to Staying in Character, where we mix, match, and mash our beloved pop culture icons into our favorite tabletop role-playing game systems. Shock Grenade A shock grenade releases a pulse of electrical energy on impact. Concealment gives the target of a successful attack a chance that the attacker actually missed. We can also look to Starfinder's cousin for help. 31. In general, tempest shock weapons are the. Two potential resolutions to this conflict is to either say that explode weapons cannot critically hit or (if we want to stray into houserule territory) that creatures rolling a natural 1 on the reflex save are critically hit. Player > Weapon > Grenades > Pheromone grenade, mk 1 (Hybrid) Pheromone grenade, mk 1 (Hybrid) Starfinder Alien Archive 3 p. Search Starfinder General Discussion: 1 to 100 of 3,039. Level: 1 Price: 170 Range: 20 ft. and used as shock troops by more organized races in the planet’s endless wars, orocorans generally default. ; Critical — Capacity Drawn. The powerful blast from a concussion grenade causes a small shockwave that blasts creatures off their feet. In general, tempest shock weapons are the. In some respects, Armory is Starfinder's version of Pathfinder's Ultimate Equipment: a book filled to the brim with weapons, armors, adventuring gear, and magical items. Starfinder Creature Index. Special: Explode (1d8 E, 15 ft. Cook Grenade: you draw the grenade, pull the pin, then count "1 potatoe, 2 potatoe" and throw. Fight Owen’s Cancer Megabundle! Veteran ttRPG blogger, developer, publisher, and writer Owen K. These unusual gunpowder bombs, typically marked with a symbol of a four-pointed star on their outer surface, explode outward in the shape of a cross. Frag Grenade, Mk 1 Source Starfinder Core Rulebook pg. A weapon fusion is a small, prepackaged add-on that can be attached to any weapon to infuse it with magic. The following descriptions give details about the most common conditions. 178 Level 8; Price 1,380 Hands 1; Proficiency Grenade Damage 3d6 F; Range 20 ft. 247, Starfinder #3: Splintered Worlds pg. Ability Scores Character Advancement Health and Resolve Alignment. Source Starfinder Core Rulebook pg. ) As an example, the Mk1 Shock Grenade is a level 1 item costing 130 credits that deals 1d8 damage; the Elite Mk1 Shock Grenade would also be a level 1 item but would cost 260 credits and deal 2d8 damage. Grenade sails to target, hits dealing B damage per spell, then explosive shenanigans ensue. I-googled-my-build super min-max melee Solarian. 184. 178 Level 1; Price 80 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Shock Grenade A shock grenade releases a pulse of electrical energy on impact. ) Incendiary Grenade, Mk 3 Source Starfinder Core Rulebook pg. A grenade is a small weapon typically thrown by hand. This kills most mundane grasses, shrubs, vines, brambles, small trees, and other moderately thick vegetation, eliminating any difficult terrain caused by those features. After initial steps that begin a battle, every character acts in turn through a regular cycle of rounds until the combat ends. The sheet handles many of the minutiae of running a character and regardless of whether you’re running an NPC, a PC, or a Starship the sheet displays as a single page. Edit : Just an intersting fact that isn't immediately obvious. More advanced grenades create more dangerous microbots. )Smoke Grenades seem really really strong. The computer and its systems are encased in armored and energy-resistant shells. The Battle of the Scheldt in World War II was a series of military operations led by the First Canadian Army, with Polish and British units attached, to open up the shipping route to. Damage first reduces a target’s current Stamina Points and then the target’s Hit Points (see Injury and Death on page 250 for more information). g level 14 -2 to hit +7 to damage seems good but at level 2 -2 to hit +2 damage is not good. When the grenade detonates, the summoned creatures appear immediately in unoccupied spaces, but a creature needs to have only 1 square of its space inside the blast radius. The Unofficial Starfinder Subreddit. He’s been on chemo for months now, and it looks like he has months more chemo ahead. Basic Attack and Damage Bonuses. These skills become class skills for you. Trash Compactor Trap - CR 5. Junk Grenade SFS Note: The 5th-level version of junk grenade has a radius of 15 feet. A tactical baton can be used to inflict precise bludgeoning blows. When you cast mirror image, it creates 1d4 figment images. NILs can be fitted with any sort of grenade as ammunition. Mechs are immense robots that combine armor, agility, and firepower into one devastating package piloted by one or more operators. Shock weapons emit powerful electrical blasts that can damage and potentially stun enemies. 00 for just $39. You basically have a device that uses the blast to shred itself into tiny pieces and rip stuff apart compared to a bunch of explosives directed towards the stuff it. If I had known that grenades weren’t the best I would’ve gone with the shock and awe one, but free grenades sounded too cool to pass up. 122 Level 9; Price 4,200 Hands 1; Proficiency GrenadeSpell Grenade (Sp) Starfinder Core Rulebook p. Price: 2500. Items that can be activated to modify. Aeon. Creatures within the grenade’s area take the listed electricity and fire damage; each creature that succeeds. Each creature also makes a saving throw (pg 183) to halve the damage and negate any additional effect (pg 181). Concussive and shock wave versions also produce a jolt. But to be fair, it was a shock grenade, which out of that list of grenades is probably the only one that could be considered as reusable. Bulk: L. x2. 178 Level 4; Price 310 Hands 1; Proficiency Grenade Damage 2d6 P; Range 20 ft. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. ) Frag Grenade, Mk 2 Source Starfinder Core Rulebook pg. Changing your grip on a weapon, such as going from wielding a two-handed weapon with both hands to holding it in one hand, is a swift action. I love the idea of using grenades to their fullest advantage, it's a fun, volatile weapon that turns up as loot too often not to make use of. . Type poison (injury); Save Fortitude DC 21. The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. 184. Starfinder Core Rulebook p. 39 Level 10; Price 2,900 Hands 1; Proficiency. Level: 2. I'm bombard because I like the grenadier thing for my level2 combat feat I was just going to pick grenade mastery because of. You'll also be limited by how much equipment you can throw away. You can take only one reaction each round; you regain your reaction at the start of your turn. Dave’s solution was to apply his extensive experience building NASCAR chassis to building a prototype. So far i was positively impressed with most of the automation mechanism wich simplify my GM job. 4) If you miss, the grenade lands in the different grid intersection. ) Disruption grenades work in a way similar to the rifles. Shock Grenade, Mk 2 Source Starfinder Core Rulebook pg. As Jimbles mentioned the way to use a grenade is on page 245: "When using a thrown weapon that has an area effect, such as a grenade, you target a specific grid intersection on a tactical battle map, rather than a specific creature. The creatures to be summoned are set when the grenade is created, so you know what you’re getting when you buy, presupposing a. A diminisher grenade affects only items and spells of the indicated level or lower or, for other effects, only those created by creatures with a CR or level equal to or lower than that listed. Grenades are loaded individually, rather than in magazines. Shock Weapons. 183: Grenades are thrown weapons that detonate in an explosive radius when they reach the target. However, consider if you even want to take it in the first place. The device is considered a magical. Improved Incendiary. Summoning Grenade The explosion a summoning grenade generates is a reality-warping field that summons creatures as if you had cast a summon creature spell of a spell level and caster level according to the grenade’s type. ) Description A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. More advanced grenades create more dangerous microbots. This strictly matriarchal culture leaves few opportunities for a common male, and training as an enforcer for a noble house or. But these rules, and the follow up rules about missing/scattering the explosion only mention grenades. Creatures that fail their save against a concussion grenade are. ; Critical — Capacity drawn Bulk L; Special explode (blinded 1d6 rounds; 15 ft. I’ve heard it again and again at tables – grenades are underwhelming damage particularly in relation to cost, nobody uses. and you really dont want to see them? Well grenades are what you are looking for! Do you want to stab s. Riot Grenade, Mk 1 Source Starfinder Armory pg. Etc. 218. 178 Level 6; Price 580 Hands 1; Proficiency Grenade Damage 2d6 F; Range 20 ft. Improved Explosives. The grenade was one of a number of ad hoc anti-tank weapons developed for use by the British Army and Home Guard after the loss of many anti-tank guns in France after. 178 Level 10; Price 2,500 Hands 1; Proficiency Grenade Damage 3d12 E; Range 20 ft. Which may seem odd considering that you're targeting a grid intersection, but them's the rules I think. ;. Hey do you see that cluster of bad guys over there. Demoralizing is helpful for explode weapons, if you use those. 178 Level 4; Price 290 Hands 1; Proficiency Grenade Damage 1d12 E; Range 20 ft. 5. Powered armor is ignored, replaced by single pilot medium sized and up mechs, with encounters scaled to match. The Basics; Ability Scores. In some respects, Armory is Starfinder's version of Pathfinder's Ultimate Equipment: a book filled to the brim with weapons, armors, adventuring gear, and magical items. Electrical blasts can also leap to adjacent targets, making the weapons well suited for stunning groups of enemies. Double-gun Drone Mechanic / Get-out-of-jail Utility Spellcaster. ) Screamer Grenade, Mk 2 Source Starfinder Core Rulebook pg. For ease of reference, the following are the basic formulas for calculating ranged attack bonuses, ranged damage, melee attack bonuses, and melee damage. 79 Whenever your drone is reduced to fewer than 10 HP, it immediately shuts down and unleashes a shock wave of electricity as a reaction (even if it is deactivated or destroyed by the attack). I also believe any grenade launcher weapon should use the weapon's DC's for damage instead of grenade DC's as well. Source Starfinder Core Rulebook pg. (Grenade art from the public domain) Example: Starfinder Revised Grenades. Bulk: L. Pew pew! Plus light and heavy conventional firearms too, in case you want to Pow pow as well! This SoundSet will appear by default in the Syrinscape Sci-Fi Player app. X1. Special: Explode (pull 5 ft. Grenades are loaded individually, rather than in magazines. ; Critical. Grenades are single-use weapons that are destroyed when used. This typically isn’t enough water to damage computers or other electronic or technological items. Starfinder Creature Index. The device is considered a magical. Source Starfinder Core Rulebook pg. Apply any other attack modifiers, such as a penalty for range (pg 245). 168. 178 Level 10; Price 2,350 Hands 1; Proficiency Grenade Damage 2d8 C; Range 20 ft. 32 MEDIC INJECTOR PISTOL TYPE: Small arm (one-handed) CATEGORY: Projectile. 5. Starfinder Enhanced! Oct 14, 2023, 04:58 am by Driftbourne — Sanityfaerie, Driftbourne, Kate Baker and 2 others 7 posts Oct 20, 2023, 11:12 am by Sanityfaerie: Paizo Blog: Meet the Iconics: Ciravel. Capacity: Drawn Bulk: L Special: Explode (entangled 2d4 rounds, 10 ft. Source Starfinder #35: Merchants of the Void pg. Tremor and rumbler boomer rifles use low and damaging sonic frequencies. Below are examples of standard actions. A shock grenade releases a pulse of electrical energy on impact. You might want to consider shock and awe instead of bombard, but that has some weirdness where improved demoralize helps from 1-4 then becomes a sidegrade to awesome cacophony. Grenade, Shock (I–V) – Starjammer SRD. Adventurers use weapon fusions to customize their weapons for a specific enemy or to increase a weapon’s overall effectiveness. A character who chokes for 2 consecutive rounds. While all of the weapons are unique and interesting, it can be extremely tedious to search through pages of tables in the Core Rulebook and dozens of pages in the Armory. Price: 135. E. Grenades. Special: Explode (10 ft. Special Weapons One-Handed Weapons Grenades. Cryo Grenade, Mk 2 Source Starfinder Core Rulebook pg. 122 You can spend 1 Resolve Point to store a spell with a range of touch in a grenade, allowing you to affect a target within the grenade’s blast radius with the spell. Sign In; Cart . So while this is the base assumption, other munitions can also be used - probably with a higher DC to place and a lot more collateral damage. I really don't care how such things were handled in other games, Starfinder isn't those games. Source Starfinder Core Rulebook pg. 114. A weapon fusion is a small, prepackaged add-on that can be attached to any weapon to infuse it with magic. It may just be a flavor concept. I had some questions about the Starfinder system and everything. Concealment Miss Chance. The level 2 stagger grenade is a similar cost, a pair of level 2 blind for 1d4 grenades are only 550 credits. 0 coins. The Unofficial Starfinder Subreddit. An effect’s range is the maximum distance from you that the effect can occur, as well as the maximum distance at which you can designate the effect’s point of origin. Shock Grenade A shock grenade releases a pulse of electrical energy on impact. ) are sold preloaded. Shock grenade I. ), mire 2d4 rounds Web Grenade, Mk 3 Source Starfinder Armory pg. my calculations for a level 8 mech grenade launcher, any combination of grenades would not be able to exceed 8 + 2 = 10. Summoned creatures treat you as their summoner. 5. 196From Starfinder Player's Guide p. Grenades. Now if your total attack roll is -13 (throwing at maximum range increment, non-proficiency, negative strength, 0 BAB. Creatures that fail their save against a concussion grenade are knocked prone. So, let’s try to model that behavior, specifically for Starfinder. 241. Fragmentation grenades have their damage increased by +1 per dice. T. Solar Flare Grenade. Level: 10. Critical Hit Effects. String pulls the pin. ) Incendiary Grenade, Mk 3 Source Starfinder Core Rulebook pg. Special: Explode (1d8 E, 15 ft. Shock Grenade, Mk 1 | Starfinder SRD Character Creation Ability Scores Character Advancement Health and Resolve Alignment Character Themes Themeless Ace Pilot Bounty Hunter Icon Mercenary Outlaw Priest Scholar Spacefarer Xenoseeker Races Androids Humans Kasathas Lashuntas Shirrens Vesk Ysoki Classes Envoy Envoy Improvisations Expertise Talents The powerful blast from a concussion grenade causes a small shockwave that blasts creatures off their feet. A grenade's listing on Table 7-7: Grenades shows its explosion radius. There are then two sheets of little magnets, each of which can also be written on, that can then be arranged. X1. launchers are the most common grenade launcher available on the market. laser rifle/shock caster. Grenades cab be a really big part of tactical play in Starfinder, and that’s a lot more options for the explosives mavens out there; on the flipside, there’s also a grenade scrambler to be found in the technological items section, so maybe don’t rely on. Name Level Price Range Capacity Bulk Special Source; Frag grenade I: 1: 35: 20 ft. Each grenade bounces as if its thrower had missed when throwing it. Shock Grenade, Mk 3 Source Starfinder Core Rulebook pg. Tents in Starfinder are advanced and include systems that provide their occupants the same environmental protections as armor while active. Starjammer SRD; Home. Stun. The lore would be they are made of pure adamantine come in one of a couple of flavors (utility, incendiary, cryo, and shock) cost half as much as a normal grenade of the given tech level but can be reloaded after use for an appropriate standard block of ammunition/power and a sufficient engineering check. )For throwing grenades at a target intersection you must hit an AC of 5. Ranged versions use a low-power laser to direct these weapons’ electrical arcs. When the user hits a target with the shock pad, the weapon emits an electric discharge that stuns or damages the. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. Exploration and World. A flying creature caught in the blast is affected as if by the trip combat maneuver if it fails its save, descending 10 feet and becoming prone if this causes. Telekinetic Projectile (TKP) is the used to "throw" the grenade. ft. Sports. The Starfinder Armory is finally here. Spell Grenade. Screamer Grenade, Mk 2 Source Starfinder Core Rulebook pg. Or is the reflex save it and there is only one check for seeing if you take the special effect. TheSmilingBandit. Now reselling isn't as appealing because stuff only gets 10%. 122 Level 18; Price 109,000 Hands 1; Proficiency GrenadeEquipment - Biotech [12] Airjet, Sonic Vocalizer (Anharmonic), Aqua-Empathic Lobe, Bioluminescent Skin, Electrostatic Spines, Sonic Vocalizer (Harmonic), Ink Gland, Sonic Vocalizer (Parametric), Pressure Filter, Sonic Vocalizer (Radial), Sonic Vocalizer (Resonant), Thermal-Sensitive Eyes. Ranged versions use a low-power laser to direct these weapons’ electrical arcs. This has two settings: one meant to stun and one meant to kill. Source Starfinder Core Rulebook pg. And no space station or peaceful town is going to let you pilot that mech on the thoroughfare either. A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. Grenades can create many different effects, from simple fragmentation explosions to loud concussive bangs,. 133. ; Critical — Capacity. Although many corporations produce a variety of weapons, some are known for product lines featuring. Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series,. 184. September 04, 2023 02:28. ) A shock grenade releases a pulse of electrical energy on impact. ) A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. It's. Your fruit are treated as grenades and use the grenade rules presented in the Starfinder Core Rulebook. Improved Incendiary. Capacity: Drawn. A stickybomb grenade detonates with a splash of adhesive resin. ; Critical — Capacity drawn Bulk L; Special explode (3d12 E; 15 ft. Web Grenade, Mk 2 Source Starfinder Armory pg. 5. Change Grips. 178 Welcome to /r/Shadowrun, chummer. Shock weapons emit powerful electrical blasts that can damage and potentially stun enemies. Capacity: Drawn. This should be represented by a target using reflex to save, that should effectively "flush" them from their cover,. Source Starfinder Core Rulebook pg. One uses bullets, the other battery. Level: 10 Price: 2900 Range: 20 ft. You rapidly conjure and assemble the components to make a grenade, which you throw as part of the action used to cast this spell, requiring an attack roll to hit the intersection as normal. So i bought FGU a few month ago and i launched several session of Starfinder games. A slain scavenger slime, when properly harvested in treated glass vessels, yields up to 20 item levels’ worth of stickybomb grenades—so 2 stickybomb grenades III (each level 10), or 5 stickybomb grenades II (each level 4), and. Ysoki can store up to 1 cubic foot of items weighing up to 1 bulk in total in their cheek pouches [. NI Ls can be fitted with any sort of grenade as ammunition. I know it makes smoke grenades useless against a variety of creatures, but it falls in line with blindsight senses being "precise like vision but creatures can use them without needing to see". NILs can be fitted with any sort of grenade as ammunition. Electrical blasts can also leap to adjacent targets, making the weapons well suited for stunning groups of enemies. Diminisher Grenade, Mk 6 (Hybrid) Source Starfinder Armory pg. 184. Produced by priests of good-aligned deities, holy water grenades explode with a spray of consecrated water that harms undead creatures and evil outsiders while leaving other creatures and objects merely damp. 45. The iconic blasters, traditional and ancient slugthrowers, launchers, grenades and more exotic weapons. Source Starfinder Core Rulebook pg. 131. Site Owner: Rose-Winds LLC (Blake Davis)Longarms. You may conceptualize the source of your magic as divine grace, a manipulation of fundamental energy, or an. Source Starfinder Core Rulebook pg. Third-Party Starfinder Products Starfinder. You can load different types of grenades into a NIL grenade launcher, and you can select which grenade to fire as part of the action used to. An advanced baton, used by elite mercenary and security companies, often has an additional shaft, as well as a weighted end that can be powered to connect with substantially more force than a tactical baton. Stickybomb Grenade A stickybomb grenade detonates with a splash of adhesive resin. I went bombard primarily for using the hybrid grenades along with some of the utility ones, but melee is going to be my primary focus. Prerequisite (s): Proficiency with grenades. Source Starfinder Core Rulebook pg. These doubles make it difficult for enemies to precisely locate and attack you. A holo grenade creates a preprogrammed illusion no larger than the blast radius. . The grenade detonates at the beginning of the wielder’s next turn, hopefully in the area targeted. launchers are the most common grenade launcher available on the market. If you have 0 RP when you are first reduced to 0 HP, you have 1 round to be healed or stabilized. Frag grenade II. I'm bombard because I like the grenadier thing for my level2 combat feat I was just going to pick grenade mastery because of. com Publishing in systems including Pathfinder 1e, Pathfinder 2e, Starfinder 1e, Dungeons & Dragons 5e, White Star, Swords & Wizardry (and more), as well as both player option books and adventures or just tips on running certain kinds of. The Starfarer’s Arsenal is a line of short pdfs offering a single weapon, from item level 1-20. 215. Starfinder Core Rulebook p. (1d8+3 P) or frag grenade II +11 (explode [15 ft. Paizo Blog: Starfinder Masterclass Miniatures Partnership. The fuse of grenades are pretty quick, probably closer to impact grenades for general thought practice. ; see text) Though scientists understand little about how a vracinea's paralyzing scent affects the brain, weapon designers across the. The Shock Grenade is a Star. Summoning grenades come in the following types. For 35 credits. Otherwise you could make super Grenades by just tossing one at a backpack full of others. Necro Grenade, Mk 1 Source Starfinder Dead Suns Adventure Path pg. When the grenade detonates, the summoned creatures appear immediately in unoccupied spaces, but a creature needs to have only 1 square of its space inside the blast radius. View Cart; Help; Pathfinder . Wouldn’t 5 mk 3 frag grenades (level 8) be 5x8=40 which far. ; Critical — Capacity. Fused with magic, Flash grenades have their DC save increased by +2. 18 Your character has six ability scores that represent her basic attributes and raw potential: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. 179 Level 14; Price 10,500 Hands 1; Proficiency Grenade Damage 6d12 E; Range 20 ft. 122 You can spend 1 Resolve Point to store a spell with a range of touch in a grenade, allowing you to affect a target within the grenade’s blast radius with the spell. Source Starfinder Armory pg. 122 Level 3; Price 270 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Its called "cheap grenades = easy ways to break encounters". ft. The bombard fighting style emphasizes attacking multiple targets, often using grenades, and leverages substantial physical strength to control large weapons with significant. Stellar Revelations. By saving the grenade money you can just buy the armour and armour upgrades youre looking for. Grenade Mastery (Combat) You know how to get the most out of your grenades. Level 1 (Hardness 7; Hit points 18) Damage 1d6 P A mk 1 frag can't explode its companions at all. Shock Grenade A shock grenade releases a pulse of electrical energy on impact. Technology is everywhere in Starfinder, and includes any number of devices useful to adventurers, such as those presented on Table 7–26: Technological Items. Technological Items. 51 Level 5; Price 820 Hands 1; Proficiency Grenade Damage —; Range 20 ft. An action’s type essentially tells you how long the action takes to perform within the framework of a 6-second combat round. 56 Alkainan CR 5 XP 1,600.